Class and Description |
---|
BasicController
A base implementation of IController.
|
BasicMesh
Base implementation of IMesh.
|
BasicView
A base implementation of IView.
|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
IMesh
A component of the model.
|
ITransparentController
An interface for controllers which can display their parts as transparent.
|
IWireframeController
An interface for controllers for parts which can be rendered in wireframe
mode.
|
Class and Description |
---|
BasicMesh
Base implementation of IMesh.
|
BasicView
A base implementation of IView.
|
EntityMapAdapter.EntityEntry
A single entry in an entities map, consisting of an IMeshCategory and the
IControllers which belong to it.
|
EntityMapAdapter.EntityMapAdaption
A representation of the entities map as a list of objects containing an
IMeshCategory and the IControllers in that category
|
EntityMapEntry
A class which contains an array list of IControllers associated with an
IMeshCategory.
|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
IMesh
A component of the model.
|
IView
The view of an IMesh shown to the user.
|
PropertyMapAdapter.PropertyEntry
A single entry in a properties map, consisting of a property and its
associated value.
|
PropertyMapAdapter.PropertyMapAdaption
A representation of the properties map as a list of objects containing a
property and its associated value
|
Representation
A wrapper class which contains some object which serves as the graphical
representation of a modeling part in the native data type of whatever
rendering engine is being used.
|
Transformation
Stores the information needed to generate a 4D affine transformation matrix
given certain transformation variables
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
IMesh
A component of the model.
|
Class and Description |
---|
BasicController
A base implementation of IController.
|
BasicView
A base implementation of IView.
|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
IMesh
A component of the model.
|
ITransparentController
An interface for controllers which can display their parts as transparent.
|
IWireframeController
An interface for controllers for parts which can be rendered in wireframe
mode.
|
Class and Description |
---|
BasicController
A base implementation of IController.
|
BasicMesh
Base implementation of IMesh.
|
BasicView
A base implementation of IView.
|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
IMesh
A component of the model.
|
IView
The view of an IMesh shown to the user.
|
Representation
A wrapper class which contains some object which serves as the graphical
representation of a modeling part in the native data type of whatever
rendering engine is being used.
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
Class and Description |
---|
Transformation
Stores the information needed to generate a 4D affine transformation matrix
given certain transformation variables
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
Class and Description |
---|
BasicController
A base implementation of IController.
|
BasicView
A base implementation of IView.
|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
IMesh
A component of the model.
|
ITransparentController
An interface for controllers which can display their parts as transparent.
|
ITransparentView
An interface for views which can display themselves as transparent.
|
IView
The view of an IMesh shown to the user.
|
IWireframeController
An interface for controllers for parts which can be rendered in wireframe
mode.
|
IWireframeView
An interface for view which can be rendered in wireframe mode.
|
Representation
A wrapper class which contains some object which serves as the graphical
representation of a modeling part in the native data type of whatever
rendering engine is being used.
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
Class and Description |
---|
BasicController
A base implementation of IController.
|
BasicMesh
Base implementation of IMesh.
|
BasicView
A base implementation of IView.
|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
IMesh
A component of the model.
|
ITransparentController
An interface for controllers which can display their parts as transparent.
|
IWireframeController
An interface for controllers for parts which can be rendered in wireframe
mode.
|
Class and Description |
---|
BasicController
A base implementation of IController.
|
BasicView
A base implementation of IView.
|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
ITransparentController
An interface for controllers which can display their parts as transparent.
|
IWireframeController
An interface for controllers for parts which can be rendered in wireframe
mode.
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|
Class and Description |
---|
IController
A interface which is responsible for user interactions with the underlying
data structures which represent a part in a model.
|